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Designing for wearables : effective UX for current and future devices /

By: Sullivan, Scott (Applied designer) [author.].
Publisher: Sebastopol, CA : O'Reilly Media, Inc., 2017Description: xviii, 172 pages : illustrations (chiefly color) ; 26 cm.Content type: text | text | still image Media type: unmediated | unmediated Carrier type: volume | volumeISBN: 9781491944158; 9781491944158:; 1491944153.Subject(s): User interfaces (Computer systems) -- Design | User-centered system design | Wearable technology | Human-computer interactionDDC classification: 004.16 SUL
Contents:
Design follows technology -- Activity trackers -- Smartwatches -- The glass experiment -- Wearable cameras -- Cognitive wearables -- Service design -- Embodiment and perception -- Prototyping -- Selling the invisible -- Moving forward.
Summary: As a huge piece of both the emerging and consumer technology landscape, wearable devices are coming - whether we want them or not. Right now, the wearable market is akin to the Wild West, but there is still a lot we can learn from what's out now and where things are headed in the future. This practical book serves as a starting point to help you categorize and understand the overall landscape, but also establish some language around how the products are designed and understood by the greater world.
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Holdings
Item type Current library Call number Status Date due Barcode Item holds
Standard Loan Standard Loan ATU Sligo Yeats Library Main Lending Collection 004.16 SUL (Browse shelf(Opens below)) Available 0062719
Total holds: 0

Includes index.

Design follows technology -- Activity trackers -- Smartwatches -- The glass experiment -- Wearable cameras -- Cognitive wearables -- Service design -- Embodiment and perception -- Prototyping -- Selling the invisible -- Moving forward.

As a huge piece of both the emerging and consumer technology landscape, wearable devices are coming - whether we want them or not. Right now, the wearable market is akin to the Wild West, but there is still a lot we can learn from what's out now and where things are headed in the future. This practical book serves as a starting point to help you categorize and understand the overall landscape, but also establish some language around how the products are designed and understood by the greater world.

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