Learn computer game programming with DirectX 7.0 /
By: Parberry, Ian
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Publisher: Plano, Tex. : Wordware Pub., c2000Description: xx, 572 p. : ill. ; 23 cm. + 1 computer optical disc (4 3/4 in.).Content type: text Media type: unmediated Carrier type: volumeISBN: 1556227418 (pbk.); 9781556227417.Subject(s): DirectX![](/opac-tmpl/bootstrap/images/filefind.png)
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Item type | Current library | Call number | Copy number | Status | Date due | Barcode | Item holds |
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ATU Sligo Yeats Library Main Lending Collection | 794.815268 PAR (Browse shelf(Opens below)) | 1 | Available | 0049160 |
Total holds: 0
Browsing ATU Sligo Yeats Library shelves, Shelving location: Main Lending Collection Close shelf browser (Hides shelf browser)
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794.81526 MON Programming the Raspberry Pi : getting started with Python / | 794.81526 SME Algorithms and networking for computer games / | 794.81526 WIL Learning HTML5 game programming : a hands-on guide to building online games using Canvas, SVG, and WebGL / | 794.815268 PAR Learn computer game programming with DirectX 7.0 / | 794.81536 CAR Microsoft XNA Game Studio 3.0 unleashed / | 794.81536 CAR Microsoft XNA Game Studio 3.0 unleashed / | 794.81536 GRO Xna 3.0 game programming recipes : a problem-solution approach / |
Includes index.