ATU Sligo /ATU St Angela's

go

Amazon cover image
Image from Amazon.com

The inmates are running the asylum : [why high-tech products drive us crazy and how to restore the sanity] /

By: Cooper, Alan, 1952-.
Publisher: Indianapolis, IN : Sams, c2004Description: 255 p. : ill. ; 24 cm.Content type: text Media type: unmediated Carrier type: volumeISBN: 9780672326141; 9780672326141:.Subject(s): Technology and civilization | Human-computer interaction | User interfaces (Computer systems) | Consumers -- Effect of technological innovations on | Consumer educationDDC classification: 381.45621
Contents:
Foreword / Paul Saffo -- Preface -- Part 1. Computer obliteracy. Chap. 1. Riddles for the information age -- Chap. 2. Cognitive friction -- Part 2. It costs you big time. Chap. 3. Wasting money -- Chap. 4. The dancing bear -- Chap. 5. Customer disloyalty -- Part 3. Eating soup with a fork. Chap. 6. The inmates are running the asylum -- Chap. 7. Homo logicus -- Chap. 8. An obsolete culture -- Part 4. Interaction design is good business. Chap. 9. Designing for pleasure -- Chap. 10. Designing for power -- Chap. 11. Designing for people -- Part 5. Chap. 12. Desperately seeking usability -- Chap. 13. A managed process -- Chap. 14. Power and pleasure.
Summary: According to the author, computer systems are problematic because the people designing them are not those using them. He explores the world of software and project design and shows how talented people consistently make the same mistakes.
Star ratings
    Average rating: 0.0 (0 votes)
Holdings
Item type Current library Call number Copy number Status Date due Barcode Item holds
Standard Loan Standard Loan ATU Sligo Yeats Library Main Lending Collection 381.45621 COO (Browse shelf(Opens below)) 1 Available 0051433
Total holds: 0

Includes bibliographical references and index.

Foreword / Paul Saffo -- Preface -- Part 1. Computer obliteracy. Chap. 1. Riddles for the information age -- Chap. 2. Cognitive friction -- Part 2. It costs you big time. Chap. 3. Wasting money -- Chap. 4. The dancing bear -- Chap. 5. Customer disloyalty -- Part 3. Eating soup with a fork. Chap. 6. The inmates are running the asylum -- Chap. 7. Homo logicus -- Chap. 8. An obsolete culture -- Part 4. Interaction design is good business. Chap. 9. Designing for pleasure -- Chap. 10. Designing for power -- Chap. 11. Designing for people -- Part 5. Chap. 12. Desperately seeking usability -- Chap. 13. A managed process -- Chap. 14. Power and pleasure.

According to the author, computer systems are problematic because the people designing them are not those using them. He explores the world of software and project design and shows how talented people consistently make the same mistakes.

Share