Beginning XNA 3.0 game programming : from novice to professional /
Contributor(s): Lobão, Alexandre Santos.
Series: The expert's voice in XNA.Publisher: Berkeley, CA : Apress, c2009Description: xxiv, 422 p. ; ill. ; 24 cm.Content type: text Media type: unmediated Carrier type: volumeISBN: 9781430218173; 9781430218173:; 1430218177.Subject(s): Microsoft XNA (Computer file) | Computer games -- Programming![](/opac-tmpl/bootstrap/images/filefind.png)
Item type | Current library | Call number | Copy number | Status | Date due | Barcode | Item holds |
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ATU Sligo Yeats Library Main Lending Collection | 794.81526 LOB (Browse shelf(Opens below)) | 1 | Available | 0069049 |
Total holds: 0
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794.815133 WAL Sams teach yourself game programming with DirectX in 21 days / | 794.81526 ENG Beginning Direct3D game programming / | 794.81526 HAN 3D graphics for game programming / | 794.81526 LOB Beginning XNA 3.0 game programming : from novice to professional / | 794.81526 MIL Game physics engine development : how to build a robust commercial-grade physics engine for your game / | 794.81526 MON Programming the Raspberry Pi : getting started with Python / | 794.81526 SME Algorithms and networking for computer games / |
Includes index.