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Xna 3.0 game programming recipes : a problem-solution approach /

By: Grootjans, Riemer.
Publisher: Berkeley, CA : Apress, c2009Description: xx, 649 p. ; 24 cm.Content type: text Media type: unmediated Carrier type: volumeISBN: 9781430218555; 9781430218555:; 143021855X.Subject(s): Microsoft XNA (Computer file) | Computer games -- ProgrammingDDC classification: 794.81536
Contents:
Chapter 1. Getting started with XNA 3.0 -- Chapter 2. Setting up different camera modes in your 3D world -- Chapter 3. Working with 2D images/textures in XNA 3.0 -- Chapter 4. Working with models -- Chapter 5. Getting the most out of vertices -- Chapter 6. Adding light to your scene in XNA 3.0 -- Chapter 7. Adding sounds to your XNA 3.0 project -- Chapter 8. Networking in XNA 3.0.
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Holdings
Item type Current library Call number Copy number Status Date due Barcode Item holds
Standard Loan Standard Loan ATU Sligo Yeats Library Main Lending Collection 794.81536 GRO (Browse shelf(Opens below)) 1 Available 0074695
Total holds: 0

Includes index.

Chapter 1. Getting started with XNA 3.0 -- Chapter 2. Setting up different camera modes in your 3D world -- Chapter 3. Working with 2D images/textures in XNA 3.0 -- Chapter 4. Working with models -- Chapter 5. Getting the most out of vertices -- Chapter 6. Adding light to your scene in XNA 3.0 -- Chapter 7. Adding sounds to your XNA 3.0 project -- Chapter 8. Networking in XNA 3.0.

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