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Designing connected products : UX for the consumer Internet of things /

By: Rowland, Claire.
Contributor(s): Goodman, Elizabeth | Charlier, Martin | Light, Ann (Ann Maxine) | Lui, Alfred.
Publisher: Sebastopol, California : O'Reilly Media Inc., 2015Description: xxviii, 694 pages : illustrations (chiefly color) ; 23 cm.Content type: text | still image Media type: unmediated Carrier type: volumeISBN: 9781449372569; 9781449372569:; 1449372562.Subject(s): User interfaces (Computer systems) | User-centered system design | Ubiquitous computing | Internet of things | Human-computer interactionDDC classification: 005.437
Contents:
Forewords / Tom Igoe -- Preface -- What's different about user experience design for the internet of things? / Claire Rowland-- Things : the technology of connected devices / Claire Rowland -- Networks : the technology of connectivity / Claire Rowland -- Case study 1 : Proteus Digital Health : the connected pill / Arna Ionescu -- Product/service definition and strategy / Claire Rowland -- Understanding people and context / Elizabeth Goodman -- Translating research into product definitions / Elizabeth Goodman -- Case study 2 : Little Kelham : connected home / Matt Edgar-- Embedded device design / Martin Charlier -- Interface and interaction design / Martin Charlier-- Case study 3: Ford SYNC 3 : connected car / Hanna Parrish -- Cross-device interactions and interusability / Claire Rowland -- Interoperability / Claire Rowland -- Case study 4: LOOP : connected pelvic floor exerciser / Adam Scheuring -- Responsible IoT design / Ann Light and Claire Rowland -- Supporting key interactions / Claire Rowland and Martin Charlier -- Case study 5: BRCK : rugged portable WiFi hotspot / Jeff Maina -- Designing with data / Alfred Lui and Claire Rowland -- Iterative design : prototyping and learning / Elizabeth Goodman -- Designing complex, interconnected products and services / Claire Rowland -- Appendix A : companies, products and links -- Index.
Summary: Networked thermostats, fitness monitors and door locks show that the Internet of Things can (and will) enable new ways for people to interact with the world around them. But designing connected products for consumers brings new challenges beyond conventional software UI and interaction design. This book provides experienced UX designers and technologists with a clear and practical roadmap for approaching consumer product strategy and design in this novel market.
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Holdings
Item type Current library Call number Copy number Status Date due Barcode Item holds
Standard Loan Standard Loan ATU Sligo Yeats Library Main Lending Collection 005.437 ROW (Browse shelf(Opens below)) 1 Lost Checked out 10/03/2020 0064756
Total holds: 0

Includes bibliographical references and index.

Forewords / Tom Igoe -- Preface -- What's different about user experience design for the internet of things? / Claire Rowland-- Things : the technology of connected devices / Claire Rowland -- Networks : the technology of connectivity / Claire Rowland -- Case study 1 : Proteus Digital Health : the connected pill / Arna Ionescu -- Product/service definition and strategy / Claire Rowland -- Understanding people and context / Elizabeth Goodman -- Translating research into product definitions / Elizabeth Goodman -- Case study 2 : Little Kelham : connected home / Matt Edgar-- Embedded device design / Martin Charlier -- Interface and interaction design / Martin Charlier-- Case study 3: Ford SYNC 3 : connected car / Hanna Parrish -- Cross-device interactions and interusability / Claire Rowland -- Interoperability / Claire Rowland -- Case study 4: LOOP : connected pelvic floor exerciser / Adam Scheuring -- Responsible IoT design / Ann Light and Claire Rowland -- Supporting key interactions / Claire Rowland and Martin Charlier -- Case study 5: BRCK : rugged portable WiFi hotspot / Jeff Maina -- Designing with data / Alfred Lui and Claire Rowland -- Iterative design : prototyping and learning / Elizabeth Goodman -- Designing complex, interconnected products and services / Claire Rowland -- Appendix A : companies, products and links -- Index.

Networked thermostats, fitness monitors and door locks show that the Internet of Things can (and will) enable new ways for people to interact with the world around them. But designing connected products for consumers brings new challenges beyond conventional software UI and interaction design. This book provides experienced UX designers and technologists with a clear and practical roadmap for approaching consumer product strategy and design in this novel market.

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